"Near one of the larger ruins you start hearing the strange noise of tiny wings in the heavy air. Following the sound you manage to make a small size visible in the distance. As it closes in with you it comes to a complete, rather abrupt, halt in front of you, revealing a minuscule fairy girl with quite the surprised look on her face."
The player is presented with a choice when meeting her. He can accept her love and gain 6 extra energy every turn, or deny the love, allowing him to capture her.
The choice is based on Celtic folklore where the love of a fairy would be considered a double edged sword. If the love was accepted the receiver would gain abilities and inspiration, but would also have a high risk of being driven mad and dying young.
Her character was among the first ever written for the game but has not changed noticeably during development.